antisune.com
2-ALG OCLL

BEGINNER RUBIK'S CUBE LAST LAYER / YELLOW ON TOP

Seven corner cases.
Two algorithms.

Solve the Rubik's Cube last layer with Sune and Antisune, then reduce every other OCLL case and finish with 2-look PLL.

23 wrongdirect
24 wrongreduce
32 wrongreduce
7 / 7 OCLL
START STATEF2L solved+yellow cross+yellow on top
HOLD
solved corner · front-leftfront ↓
3 wrong corners

Sune

LOOK
Only one corner has yellow on top.
HOLD
Put that solved corner at front-left.
R U R' U R U2 R'
Alternatives 1
Left-handed mirrorL' U' L U' L' U2 L
HOLD
solved corner · back-rightfront ↓
3 wrong corners

Antisune

LOOK
Only one corner has yellow on top.
HOLD
Put that solved corner at back-right.
R U2 R' U' R U' R'
Alternatives 2
Left-handed mirrorL' U2 L U L' U L
Sune-only optionR U R' U R U2 R' U2 R U R' U R U2 R'
Sune-only shortcut

If Antisune is not memorized yet, hold it as though it were Sune. After the first Sune, do U2 and another Sune.

02

IF THE COUNT IS NOT 3

Reduce it to a 3-wrong case.

Sune → AUF → Sune / Antisune

At most one setup Sune, an upper-face adjustment, and one finishing algorithm.

4

IF YOU HAVE

wrong corners

3 setup views
HOLD
possible view Afront ↓
HOLD
possible view Bfront ↓
HOLD
possible view Cfront ↓

1Put a wrong corner whose yellow sticker points left at front-left.

2Do Sune.

RESULTSune → AUF → Sune
R U R' U R U2 R' R U R' U R U2 R'
2

IF YOU HAVE

wrong corners

3 setup views
HOLD
adjacent · frontfront ↓
HOLD
adjacent · leftfront ↓
HOLD
diagonalfront ↓

1Put a wrong corner whose yellow sticker points front at front-left.

2Do Sune.

RESULTSune → AUF → Antisune
R U R' U R U2 R' U R U2 R' U' R U' R'
APermute cornersHeadlights = T-perm · Diagonal = Y-perm
swap right cornersfront ↓
T-perm · corners

Headlights

One side has a matching corner pair.

HOLDPut the headlights on the left.

R U R' U' R' F R2 U' R' U' R U R' F'
swap diagonal cornersfront ↓
Y-perm · corners

Diagonal

No side has a matching corner pair.

HOLDWorks from any angle.

F R U' R' U' R U R' F' R U R' U' R' F R F'
Alternatives 1
R-heavy optionF R' F R2 U' R' U' R U R' F' R U R' U' F'
BPermute edgesChoose H, Z, Ua, or Ub
two opposite swapsfront ↓
opposite edge swaps

H-perm

All four edges are wrong; opposite pairs swap.

HOLDAny angle.

M2 U M2 U2 M2 U M2
Alternatives 1
Reverse UM2 U' M2 U2 M2 U' M2
two diagonal swapsfront ↓
adjacent edge swaps

Z-perm

Two adjacent edge pairs cross over.

HOLDAUF until the side colors match the diagram.

M' U M2 U M2 U M' U2 M2
Alternatives 2
Reverse UM' U' M2 U' M2 U' M' U2 M2
Outer turns onlyR U R2 F' R U R U R' U2 R' F R U R U2 R'
front edge moves rightfront ↓
clockwise edge cycle

Ua-perm

One solved bar; the other three edges cycle.

HOLDSolved bar at back. Front edge travels right.

R U' R U R U R U' R' U' R2
Alternatives 1
M-sliceM2 U M U2 M' U M2
front edge moves leftfront ↓
counterclockwise edge cycle

Ub-perm

One solved bar; the other three edges cycle.

HOLDSolved bar at back. Front edge travels left.

R2 U R U R' U' R' U' R' U R'
Alternatives 2
M-sliceM2 U' M U2 M' U' M2
Left-handedL' U L' U' L' U' L' U L U L2
FINAL AUFTurn U, U2, or U′ until every side lines up.SOLVED ✓

NOTATION

Move key

R
right
U
upper
counterclockwise
2
180°
M
middle like L
AUF
adjust upper face